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Jemima Rose Gulliver
Jemima Rose Gulliver
Technical Artist
Sydney, Australia

Summary

I am a passionate Technical Artist with an experienced skill set ranging from Rigging, Animation Systems, 3D Art to Team management and development.

Skills

RiggingTechnical ArtShaders3D ArtTechnical Animation

Software proficiency

Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
MotionBuilder
MotionBuilder
RenderMan
RenderMan

Productions

    • Video Game
      xDefiant
    • Year
      2024
    • Role
      Lead Technical Artist
    • Company
      Ubisoft
    • Video Game
      Tomorrow Falls (Unreleased)
    • Year
      2023
    • Role
      Technical Artist
    • Company
      Wargaming

Experience

  • Lead Technical Artist (Rigging) at Ubisoft
    Sydney, AU
    November 2023 - December 2024

  • Senior Technical Artist at Ubisoft
    Sydney, AU
    May 2023 - November 2023

  • Technical Artist I at Ubisoft
    Sydney, AU
    June 2022 - May 2023

  • Technical Artist at Wargaming
    Sydney
    April 2021 - June 2022

  • Junior Technical Artist at Wargaming
    Sydney
    May 2020 - April 2021

  • 3D Art Teacher at The Academy of Interactive Entertainment
    Sydney
    January 2018 - May 2020

  • Digital Artist at Amelus Digital
    Sydney, Australia
    January 2017 - December 2017